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3D/CG Generation

3D modeling, sculpting, texturing, lighting, and compositing, & rendering.
Often mixing another new media element with 3D/CG in my practice.
All characters belong to The Hyphenverse,

a "real-reel world" away from the "real world."

Software: Maya, Mudbox, Mari, Substance Painter, and Nuke. Renderers: Arnold and V-Ray.

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